I'm Yazmin,
a senior Game Design and Development student at RIT.
This is CHUM.
A game I made over the course of 3 months during the summer of 2024 with 4 other friends.
I was the lead artist of the team, where I created the style of the game through my
concepting for each characters' design and decisive color palette.
The game is a fast-paced boomer shooter the likes of DOOM. In this world, you dispose of
grotesque, yet cartoonish, fish-like enemies, and you don't stop until they're all CHUM.
© 2025 Yazmin Miller
Website made by me! | Hosted by RIT servers
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